| 001 | 00593200 909949 | |
| 003 | IlJaBTS | |
| 005 | 20200109144432.0 | |
| 008 | 190311s2019 nyua c 6 000 1 eng d | |
| 020 | a|9781725301825 (lib. ed.) | |
| 020 | a|1725301822 (lib. ed.) | |
| 020 | a|9781725301801 (pbk.) | |
| 020 | a|1725301806 (pbk.) | |
| 040 | a|IlJaBTS c|IlJaBTS d|IlJaBTS | |
| 082 | 4 | a|741.5 2|2019 |
| 100 | 1 | a|Vink, Amanda. |
| 245 | 14 | a|The day of the gamer / c|Amanda Vink ; illustrated by Joel Gennari. |
| 250 | a|1st ed. | |
| 260 | a|New York : b|PowerKids, c|c2019. | |
| 300 | a|32 p. : b|col. ill. ; c|23 cm | |
| 490 | 1 | a|Power Coders |
| 520 | a|The Power Coders are back and ready for Halloween. To get into an All-State Gaming Competition, the members of the Coding Club have to submit their own computer game. Working with a student graphic novelist, the Coders create a game, complete with a mashed-up Frankenstein monster, to help biology students prepare for an upcoming test. Using real code and step-by-step thinking, teaches kids fundamentals of computer science. In graphic novel format. | |
| 521 | 1 | a|009-012. b|BTSB. |
| 521 | 8 | a|540 b|Lexile. |
| 526 | a|Accelerated Reader b|MG c|2.7 d|0.5 z|501331. | |
| 650 | 7 | a|Computer programmers v|Fiction. 2|sears |
| 650 | 7 | a|Coding theory v|Fiction. 2|sears |
| 650 | 7 | a|Graphic novels. 2|sears |
| 650 | 1 | a|Computer programmers v|Fiction. |
| 650 | 1 | a|Coding theory v|Fiction. |
| 650 | 1 | a|Cartoons and comics v|Fiction. |
| 655 | 7 | c|JUV008000 a|FICTION / Comics & Graphic Novels / General. 2|bisacsh |
| 655 | 7 | a|Graphic novels. 2|lcgft |
| 700 | 1 | a|Gennari, Joel, e|ill. |
| 800 | 1 | a|Vink, Amanda. t|Power Coders. |
Loading...

