001 | 00594606 855939 | |
003 | IlJaBTS | |
005 | 20220912154403.0 | |
008 | 220421s2022 nyuao b 001 0 eng d | |
020 | a|9781538274415 (lib. ed.) | |
020 | a|1538274418 (lib. ed.) | |
020 | a|9781538274392 (pbk.) | |
020 | a|1538274396 (pbk.) | |
040 | a|IlJaBTS c|IlJaBTS d|IlJaBTS | |
082 | 4 | a|004.2 2|2021 |
100 | 1 | a|Thompson, Sam. |
245 | 1 | a|Debugging code / c|by Sam Thompson. |
260 | a|New York : b|Gareth Stevens, c|c2022. | |
300 | a|24 p. : b|ill. (chiefly col.) ; c|22 cm | |
490 | 1 | a|First coding |
500 | a|Includes glossary and index. | |
510 | 3 | a|School library journal, April 2022 |
520 | a|Teaches readers about debugging code and how it's crucial to their everyday digital activities--such as playing their favorite computer games. | |
521 | 1 | a|007-009. b|BTSB. |
650 | 7 | a|Debugging in computer science. 2|sears |
650 | 7 | a|Coding theory. 2|sears |
650 | 7 | a|Computer programming. 2|sears |
650 | 1 | a|Debugging in computer science. |
650 | 1 | a|Coding theory. |
650 | 1 | a|Computer programming. |
655 | 1 | a|Computers. |
655 | 1 | a|Technology. |
655 | 7 | c|JNF012040 a|NONFICTION / Computers / Coding & Programming. 2|bisacsh |
655 | 7 | c|JNF051120 a|NONFICTION / Technology / How Things Work-Are Made. 2|bisacsh |
800 | 1 | a|Thompson, Sam. t|First coding. |
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